CGI Supervisor (H/F)
You’ll sit within the Technology organization, reporting to the CTO, and be embedded day to day with the production teams. Your mandate is to bridge tech, creative and production: every engineering deliverable gets adopted on the floor, and production-creative realities shape the tech roadmap.
You’ll own the full production process on each show, from 3D asset creation to final renders. You’re comfortable across the entire pipeline rather than deep in one corner. TV series and features each demand a different setup: you’ll define the right pipeline for each project, make the tech stack production-ready, and protect the creative vision through every technical decision.
You’ll carry delivery accountability on one pilot show running the new pipeline—because a pipeline that can’t ship a show isn’t a pipeline.
You’ll act as the company’s voice with external studios: guiding vendor studios through workflows and methodologies, ensuring every project fully leverages our tech stack.
Internally and externally, you’ll be the go-to person on workflow and tech, making the call when engineering, production and creative constraints don’t align. Weighing all three and deciding the best way forward is core to the role.
Responsibilities
You’ll challenge the status quo and inherited habits to rethink how CGI animation is produced. Your end goal is to build, with Engineering, a production interface that continuously shakes up existing creative and production processes.
Thanks to your expert-level hands-on end-to-end experience in CG asset creation (including rigging) and shot production, you’ll define the right pipeline for each production, keeping technology, production and creative aligned.
You’ll work with all stakeholders (Engineering, TDs, Creative, Production) to ensure workflows are fully implemented, scalable and streamlined. In return, you’ll feed production and creative pain points directly into the engineering roadmap.
When engineering, production and creative pull in different directions, you’ll find the fastest, most cost-effective way to hit the quality bar on each project—without compromising the work.
You’ll ensure AI technology is put at the heart of each production and facilitate its deployment and implementation.
You’ll act as the CGI and animation expert across the company, giving clear, grounded feedback on tools: what’s working, what’s getting in the way, so the tech stack keeps improving.
You’ll guide vendor studios on how to adapt to our pipeline and technology, take them through workflows and tools, get them properly on board, and ensure full adoption.
Outcomes
After 30 days:
• Hands-on audit of the pipeline across all active productions and each vendor/partner studio’s setup
• Vendor Standard Practices documented and shared as the reference for every partner studio
• Technical intake gate installed: no rig, asset or tool enters production untested
• Fluency in our stack (Blender, Flow, AI/S2P/S2M tooling) established with all partner studios
• Adoption map delivered: each Engineering release of the last 6 months rated (adopted/partially adopted/dead), with root causes
After 90 days:
• Per-format pipeline standards (digital-first, TV series, feature film) documented and adopted internally and by partner studios
• Latest AI tooling or model deployed on at least one live production stage, with measured time savings
• Every Engineering release has a named adoption owner and a floor-level implementation status, reviewed with the CTO and VP Production Innovation & Operations
• CG data requirements for training models (sketch-to-pose, sketch-to-motion) unblocked and flowing to engineering
• Render-stage rework from technical causes measurably reduced; recognized as the reference voice on workflow calls
After 6 months:
• Pipeline end-to-end production-ready for the next premium series and feature-film development, including onboarding of selected studio partners
• Animatic-to-final-render efforts on a clear downward trajectory
• Vendor onboarding runs from a playbook; the engineering roadmap is visibly shaped by production-floor feedback
Profile
• 6–8+ years in 3D/CG production for animated series & films, with significant time as a supervisor, lead or senior TD, and credits as CGI supervisor on at least two ambitious projects
• Experience supervising end-to-end CG pipeline: asset creation, rigging, animation, lighting to final render
• Strong in Blender (or Maya); highly comfortable with pipeline tooling, production tracking (Flow), troubleshooting; scripting (Python/MEL) expected
• Enthusiasm for AI-native production tooling—seeing AI as a lever for craft, not a threat
• Proven track record managing external studios or outsourcing partners, governing technical choices and driving studio adoption of workflows
• Comfortable across formats (digital-first, TV, film) and steady in a fast, high-pressure environment
• Fluent in English
Nice to have:
Extensive rigging knowledge; engineering background (or ability to work as a peer with software engineers); experience with high-volume episodic, feature and digital-first work; kids’/preschool animation.
Process
• First interview with VP of Production Innovation (30’)
• Case study on-site and focused interviews with CTO and Product Manager (45’)
• Interview with Head of Production and a TD/artist from the floor (45’)
• Final interview with Co-Founder & CEO (45’)

